parameters
– Parameters and Constants¶
Constant parameters/arguments for the Pybricks API.
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class
Port
¶ Port on the EV3 Programmable Brick.
Motor ports:
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A
¶
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B
¶
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C
¶
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D
¶
Sensor ports:
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S1
¶
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S2
¶
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S3
¶
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S4
¶
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class
Direction
¶ Rotational direction for positive speed values: clockwise or counterclockwise.
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CLOCKWISE
¶ A positive speed value should make the motor move clockwise.
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COUNTERCLOCKWISE
¶ A positive speed value should make the motor move counterclockwise.
For all motors, this is defined when looking at the shaft, just like looking at a clock.
For NXT or EV3 motors, make sure to look at the motor with the red/orange shaft to the lower right.
Parameter Positive speed Negative speed Direction.CLOCKWISE clockwise counterclockwise Direction.COUNTERCLOCKWISE counterclockwise clockwise Medium EV3 Motor: counterclockwise clockwise ____ _____ / \ / _____________ \ / / \ \ | | _ | | | | __| |__ | | v | |__ o __| | v | |_| | | | \______________/ Large EV3 Motor: ________ / \ ___ ___ _| \ / \ | ----/------ \ counterclockwise | __\__ | clockwise \__________ v / \ v -------| + | \_____/
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class
Stop
¶ Action after the motor stops: coast, brake, or hold.
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COAST
¶ Let the motor move freely.
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BRAKE
¶ Passively resist small external forces.
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HOLD
¶ Keep controlling the motor to hold it at the commanded angle. This is only available on motors with encoders.
The stop type defines the resistance to motion after coming to a standstill:
Parameter Resistance Physical meaning Stop.COAST low Friction Stop.BRAKE medium Friction + Torque opposite to motion Stop.HOLD high Friction + Torque to hold commanded angle -
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class
Button
¶ Buttons on a brick or remote:
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LEFT_DOWN
¶
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DOWN
¶
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RIGHT_DOWN
¶
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LEFT
¶
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CENTER
¶
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RIGHT
¶
-
LEFT_UP
¶
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UP
¶
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BEACON
¶
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RIGHT_UP
¶
LEFT_UP UP/BEACON RIGHT_UP LEFT CENTER RIGHT LEFT_DOWN DOWN RIGHT_DOWN -
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class
Align
¶ Alignment of an image on the display.
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BOTTOM_LEFT
¶
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BOTTOM
¶
-
BOTTOM_RIGHT
¶
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LEFT
¶
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CENTER
¶
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RIGHT
¶
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TOP_LEFT
¶
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TOP
¶
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TOP_RIGHT
¶
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class
ImageFile
¶ Paths to standard EV3 images.
Information
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RIGHT
¶
-
FORWARD
¶
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ACCEPT
¶
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QUESTION_MARK
¶
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STOP_1
¶
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LEFT
¶
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DECLINE
¶
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THUMBS_DOWN
¶
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BACKWARD
¶
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NO_GO
¶
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WARNING
¶
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STOP_2
¶
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THUMBS_UP
¶
LEGO
-
EV3
¶
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EV3_ICON
¶
Objects
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TARGET
¶
Eyes
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BOTTOM_RIGHT
¶
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BOTTOM_LEFT
¶
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EVIL
¶
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CRAZY_2
¶
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KNOCKED_OUT
¶
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PINCHED_RIGHT
¶
-
WINKING
¶
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DIZZY
¶
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DOWN
¶
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TIRED_MIDDLE
¶
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MIDDLE_RIGHT
¶
-
SLEEPING
¶
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MIDDLE_LEFT
¶
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TIRED_RIGHT
¶
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PINCHED_LEFT
¶
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PINCHED_MIDDLE
¶
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CRAZY_1
¶
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NEUTRAL
¶
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AWAKE
¶
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UP
¶
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TIRED_LEFT
¶
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ANGRY
¶
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class
SoundFile
¶ Paths to standard EV3 sounds.
Expressions
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SHOUTING
¶
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CHEERING
¶
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CRYING
¶
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OUCH
¶
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LAUGHING_2
¶
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SNEEZING
¶
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SMACK
¶
-
BOING
¶
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BOO
¶
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UH_OH
¶
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SNORING
¶
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KUNG_FU
¶
-
FANFARE
¶
-
CRUNCHING
¶
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MAGIC_WAND
¶
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LAUGHING_1
¶
Information
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LEFT
¶
-
BACKWARDS
¶
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RIGHT
¶
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OBJECT
¶
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COLOR
¶
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FLASHING
¶
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ERROR
¶
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ERROR_ALARM
¶
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DOWN
¶
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FORWARD
¶
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ACTIVATE
¶
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SEARCHING
¶
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TOUCH
¶
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UP
¶
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ANALYZE
¶
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STOP
¶
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DETECTED
¶
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TURN
¶
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START
¶
Communication
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MORNING
¶
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EV3
¶
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GO
¶
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GOOD_JOB
¶
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OKEY_DOKEY
¶
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GOOD
¶
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NO
¶
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THANK_YOU
¶
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YES
¶
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GAME_OVER
¶
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OKAY
¶
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SORRY
¶
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BRAVO
¶
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GOODBYE
¶
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HI
¶
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HELLO
¶
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MINDSTORMS
¶
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LEGO
¶
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FANTASTIC
¶
Movements
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SPEED_IDLE
¶
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SPEED_DOWN
¶
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SPEED_UP
¶
Color
-
BROWN
¶
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GREEN
¶
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BLACK
¶
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WHITE
¶
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RED
¶
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BLUE
¶
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YELLOW
¶
Mechanical
-
TICK_TACK
¶
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HORN_1
¶
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BACKING_ALERT
¶
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MOTOR_IDLE
¶
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AIR_RELEASE
¶
-
AIRBRAKE
¶
-
RATCHET
¶
-
MOTOR_STOP
¶
-
HORN_2
¶
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LASER
¶
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SONAR
¶
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MOTOR_START
¶
Animals
-
INSECT_BUZZ_2
¶
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ELEPHANT_CALL
¶
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SNAKE_HISS
¶
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DOG_BARK_2
¶
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DOG_WHINE
¶
-
INSECT_BUZZ_1
¶
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DOG_SNIFF
¶
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T_REX_ROAR
¶
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INSECT_CHIRP
¶
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DOG_GROWL
¶
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SNAKE_RATTLE
¶
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DOG_BARK_1
¶
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CAT_PURR
¶
Numbers
-
ZERO
¶
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ONE
¶
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TWO
¶
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THREE
¶
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FOUR
¶
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FIVE
¶
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SIX
¶
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SEVEN
¶
-
EIGHT
¶
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NINE
¶
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TEN
¶
System
-
READY
¶
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CONFIRM
¶
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GENERAL_ALERT
¶
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CLICK
¶
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OVERPOWER
¶
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